You’ll fire at bosses to damage them, but most bosses have their own special mechanics to worry about. Boss battles follow each region’s tenth level. Each region consists of 10 levels, for a total of 60 levels. Adventure consists of a trip across all six regions of Tiki Island. This version offers two game modes: Adventure and Challenge. The swapping issue doesn’t hurt the game too much, but a button at the top of the screen would’ve made it a non-issue. Once you press and hold, you can’t cancel the shot, so swapping becomes impossible at that point. I often wished for an on-screen swap button because I tend to press and hold on my frog immediately after each shot. In the Windows Phone game, tapping the frog instead of holding him swaps the balls. Unlike most other games, both the current and next ball are actually swappable, enhancing the strategy. Like many puzzle games, Zuma’s Revenge allows players to see both the current ball they have to fire and the next ball after that. That’s the only way the game could work, but touch-screen aiming is slower than non-mobile versions and your finger will sometimes block your view. The Windows Phone version requires players to press and hold in a direction to aim and then release to fire. On consoles, less precise analog sticks control the aiming along with the help of a guide line. The Zuma games started life as PC titles in which players aim with a mouse pointed.
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